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Parallel Lines

Narrative Design
Game Design
Writer

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The gaming industry seems to believe that anyone could be a writer, and that every fantasy can make a great game. This is far from the truth. With my work, I intend to prove that words can speak louder than action… in video games.

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See some examples blow!

Concept Art

Project: PAINT

Narrative Games

These are a few text-based games I've made using Twine. They tell compelling stories of a world far away from ours, in a different time. 

2022 - 2023

To play the game, just download and open the HTML file.

I made these games to show off my experience in writing and ability to tell a complete story. These games also utilize a branching narrative system, one of the most popular new methods of storytelling in video games.

Art by Sophia Hayes

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About Me

There was a point in time where I didn't know what I wanted to do when I grew up. I had one hand in computer science and the other wrapped around a pen. I tried combining the two into programming, but that wasn't quite the sustainable combination...

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There came a golden age of narrative indie games that peaked my interest like nothing else. The games moved me; convinced me to think and feel about more than just mechanics and gameplay. I knew that the world I needed to be in was one surrounded by games just like those, so I'll go ahead and get started on it!

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